When creating Learner content, variation and interaction are key to keeping users engaged and improving retention. Mixing content with simple knowledge checks helps reinforce understanding and keeps the flow dynamic.
Before you begin
The interactions described below apply to Learner Content modules unless otherwise noted. Survey modules are designed to collect responses. They do not mark answers as correct or incorrect, so you won't find the same scoring or right and wrong feedback options.
Good to knowš Can't find an option described in this article? First, check whether you're editing a Learner Content module or a Survey. The module type determines which options are available.
Is this correct?
In Learner Content, the Is this correct? interaction is a quick, scored knowledge check using single-choice logic. Users choose whether a statement is correct or incorrect.
In the editor, choose which response is correct and set up the feedback available for the interaction. If you're editing a Survey module, answers are collected without being scored as right or wrong. The scoring and feedback options described here are therefore not available in Surveys.
This is especially useful where users need to validate key knowledge in seconds. For example:
Should fresh food be stored below 5°C?
Is protective equipment required in this area?
Should hands be sanitized before handling food?
Is this product placed in the correct category on the shelf?
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By integrating quick checks throughout a module, you create a natural rhythm between content and interaction - supporting better understanding and immediate feedback.
Multiple Choice & Single Choice
These interactions are often used to test whether your previous information has been processed and understood correctly.
In Single Choice, you only want the user to pick one answer, and as the name suggests, Multiple Choice is for when the user can pick multiple answers. By testing the user, it can be used as a helpful reminder regarding the information they have learned throughout š
Written Answers
The Written Answers interaction is very versatile, as it enables you, the creator, to receive answers to questions and queries that require a bit more nuance. This could include things like:
Feedback on the learning.
Reflections on what they have learned.
Answers that do not have a right or wrong answer.
Good to knowš” You can choose that it should be reviewed by a manager before the user can continue, or that they do not need to be reviewed.
Sequence
In the sequence interaction, you can create a step-by-step guide/plan, and then have your users complete it in the correct order = sequence.
This is especially useful for things like:
Testing your users in the routines (like closing down shops).
or
Essential procedures, such as how to act during an emergency.
This is especially useful for situations where the order of actions is integral to the task.
Hotspot
With Hotspot, you make users click specific areas to demonstrate they can identify the correct items or actions in a picture. More specifically, a hotspot can be used to showcase safety risks, highlighting incorrect postures and practices, or even letting users click parts of a graphic to learn more (for example, clicking each āpillarā in a values graphic) š
Fill in the blanks
Fill-in-the-blanks interaction gives you the possibility to have users recall and understand their content š§ This could look like:
Creating simple storytelling where users complete parts of a text
Helping users remember key terms, phrases, or specific wording
Itās especially useful when you want users to read carefully and choose the right words, rather than just recognize answers.






